HE_Mesh2014  2.0.11
Deprecated List
Member wblut.geom.WB_CoordinateTransform.rotateAbout2PointAxis (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2P(double,double,double,double,double,double,double) instead
Member wblut.geom.WB_CoordinateTransform.rotateAbout2PointAxis (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2P(double,WB_Coord,WB_Coord) instead
Member wblut.geom.WB_GeometryFactory.union (final WB_Polygon poly1, final WB_Polygon poly2)
Use unionPolygons(WB_Polygon,WB_Polygon) instead
Member wblut.geom.WB_MeshGraph.computePaths (final int i)
Use computePathsToVertex(int) instead
Member wblut.geom.WB_MeshGraph.getShortestPath (final int source, final int target)
Use getShortestPathBetweenVertices(int,int) instead
Member wblut.geom.WB_MeshGraph.getVertex (final int i)
Use getVertexIndex(int) instead
Member wblut.geom.WB_MutableCoordinateTransform.rotateAbout2PointAxisSelf (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2PSelf(double,double,double,double,double,double,double) instead
Member wblut.geom.WB_MutableCoordinateTransform.rotateAbout2PointAxisSelf (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2PSelf(double,WB_Coord,WB_Coord) instead
Member wblut.geom.WB_Plane.XY ()
Use Z() instead
Member wblut.geom.WB_Plane.XZ ()
Use Y() instead
Member wblut.geom.WB_Plane.YZ ()
Use X() instead
Member wblut.geom.WB_Point.rotateAbout2PointAxis (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2P(double,double,double,double,double,double,double) instead
Member wblut.geom.WB_Point.rotateAbout2PointAxis (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2P(double,WB_Coord,WB_Coord) instead
Member wblut.geom.WB_Point.rotateAbout2PointAxisSelf (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2PSelf(double,double,double,double,double,double,double) instead
Member wblut.geom.WB_Point.rotateAbout2PointAxisSelf (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2PSelf(double,WB_Coord,WB_Coord) instead
Member wblut.geom.WB_Transform.addRotate (final double angle, final WB_Coord axis)
Use addRotateAboutOrigin(double,WB_Coord) instead
Member wblut.geom.WB_Transform.addRotateAbout2PAxis (final double angle, final WB_Coord p, final WB_Coord q)
Use addRotateAboutAxis2P(double,WB_Coord,WB_Coord) instead
Member wblut.geom.WB_Triangulate.getPolygonTriangulation2D (final WB_Polygon polygon, final boolean optimize)
Use triangulatePolygon2D(WB_Polygon,boolean) instead
Member wblut.geom.WB_Triangulate.getPolygonTriangulation2D (final List<?extends WB_Coord > outerPolygon, final List<?extends WB_Coord >[] innerPolygons, final boolean optimize, final WB_Map2D context)
Use <? extends WB_Coord>,List<? extends WB_Coord>[],boolean,WB_Map2D) instead
Member wblut.geom.WB_Triangulate.getPolygonTriangulation2D (final int[] polygon, final WB_Coord[] points, final boolean optimize, final WB_Map2D context)
Use triangulatePolygon2D(int[],WB_Coord[],boolean,WB_Map2D) instead
Member wblut.geom.WB_Triangulate.getPolygonTriangulation2D (final int[] polygon, final List<?extends WB_Coord > points, final boolean optimize, final WB_Map2D context)
Use <? extends WB_Coord>,boolean,WB_Map2D) instead
Member wblut.geom.WB_Triangulate.getTriangulation2D (final WB_Coord[] points)
Use triangulate2D(WB_Coord[]) instead
Member wblut.geom.WB_Triangulate.getTriangulation2D (final WB_Coord[] points, final WB_Map2D context)
Use triangulate2D(WB_Coord[],WB_Map2D) instead
Member wblut.geom.WB_Triangulate.getTriangulation2D (final List<?extends WB_Coord > points)
Use triangulate2D(List<? extends WB_Coord>) instead
Member wblut.geom.WB_Triangulate.getTriangulation2D (final List<?extends WB_Coord > points, final WB_Map2D context)
Use triangulate2D(List<? extends WB_Coord>,WB_Map) instead
Member wblut.geom.WB_Triangulate.getTriangulation3D (final List<?extends WB_Coord > points)
Use triangulate3D(List<? extends WB_Coord>) instead
Member wblut.geom.WB_Triangulate.getTriangulation3D (final List<?extends WB_Coord > points, final double closest)
Use triangulate3D(List<? extends WB_Coord>,double) instead
Member wblut.geom.WB_Triangulate.getTriangulation3D (final WB_Coord[] points)
Use triangulate3D(WB_Coord[]) instead
Member wblut.geom.WB_Triangulate.getTriangulation3D (final WB_Coord[] points, final double closest)
Use triangulate3D(WB_Coord[],double) instead
Member wblut.geom.WB_Triangulate.getTriangulation4D (final List<?extends WB_Coord > points, final double closest, final double epsilon)
Use <? extends WB_Coord>,double,double) instead
Member wblut.geom.WB_Triangulate.getTriangulation4D (final WB_Coord[] points, final double closest)
Use triangulate4D(WB_Coord[],double) instead
Member wblut.geom.WB_Triangulate.getTriangulation4D (final WB_Coord[] points, final double closest, final double epsilon)
Use triangulate4D(WB_Coord[],double,double) instead
Member wblut.geom.WB_Triangulate.getTriangulation4D (final List<?extends WB_Coord > points, final double closest)
Use triangulate4D(List<? extends WB_Coord>,double) instead
Member wblut.geom.WB_Vector.applyAsNormalInto (final WB_Transform T, final WB_MutableCoord result)
Use applyAsNormalInto(WB_MutableCoord,WB_Transform) instead
Member wblut.geom.WB_Vector.applyAsPointInto (final WB_Transform T, final WB_MutableCoord result)
Use applyAsPointInto(WB_MutableCoord,WB_Transform) instead
Member wblut.geom.WB_Vector.applyAsVectorInto (final WB_Transform T, final WB_MutableCoord result)
Use applyAsVectorInto(WB_MutableCoord,WB_Transform) instead
Member wblut.geom.WB_Vector.applyInto (final WB_Transform T, final WB_MutableCoord result)
Use applyInto(WB_MutableCoord,WB_Transform) instead
Member wblut.geom.WB_Vector.heading2D ()
Use getHeading2D() instead
Member wblut.geom.WB_Vector.rotateAbout2PointAxis (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2P(double,double,double,double,double,double,double) instead
Member wblut.geom.WB_Vector.rotateAbout2PointAxis (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2P(double,WB_Coord,WB_Coord) instead
Member wblut.geom.WB_Vector.rotateAbout2PointAxisSelf (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2PSelf(double,double,double,double,double,double,double) instead
Member wblut.geom.WB_Vector.rotateAbout2PointAxisSelf (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2PSelf(double,WB_Coord,WB_Coord) instead
Member wblut.hemesh.HE_Element.getInternalLabel ()
Use getTemporaryLabel() instead
Member wblut.hemesh.HE_Element.setInternalLabel (final int label)
Use setTemporaryLabel(int) instead
Member wblut.hemesh.HE_Face.toPlane (final double d)
Use getPlane(double) instead
Member wblut.hemesh.HE_Face.toPlane ()
Use getPlane() instead
Member wblut.hemesh.HE_Halfedge.isBoundary ()
Use isInnerBoundary() instead
Member wblut.hemesh.HE_Mesh.resetEdgeInternalLabels ()
Use resetEdgeTemporaryLabels() instead
Member wblut.hemesh.HE_Mesh.resetFaceInternalLabels ()
Use resetFaceTemporaryLabels() instead
Member wblut.hemesh.HE_Mesh.resetInternalLabels ()
Use resetTemporaryLabels() instead
Member wblut.hemesh.HE_Mesh.resetVertexInternalLabels ()
Use resetVertexTemporaryLabels() instead
Member wblut.hemesh.HE_Mesh.resolvePinchPoints ()
Use fixNonManifoldVerticesOnePass() instead
Member wblut.hemesh.HE_Mesh.rotateAbout2PointAxis (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2PSelf(double,double,double,double,double,double,double) instead
Member wblut.hemesh.HE_Mesh.rotateAbout2PointAxis (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2PSelf(double,WB_Coord,WB_Coord) instead
Member wblut.hemesh.HE_Mesh.rotateAboutAxis (final double angle, final WB_Coord p, final WB_Coord a)
Use rotateAboutAxisSelf(double,WB_Coord,WB_Coord) instead
Member wblut.hemesh.HE_Mesh.rotateAboutAxis (final double angle, final double px, final double py, final double pz, final double ax, final double ay, final double az)
Use rotateAboutAxisSelf(double,double,double,double,double,double,double) instead
Member wblut.hemesh.HE_MeshStructure.getEdgeByIndex (final int i)
Use getEdgeWithIndex(int) instead
Member wblut.hemesh.HE_MeshStructure.getFaceByIndex (final int i)
Use getFaceWithIndex(int) instead
Member wblut.hemesh.HE_MeshStructure.getFaceByKey (final long key)
Use getFaceWithKey(long) instead
Member wblut.hemesh.HE_MeshStructure.getHalfedgeByIndex (final int i)
Use getHalfedgeWithIndex(int) instead
Member wblut.hemesh.HE_MeshStructure.getHalfedgeByKey (final long key)
Use getHalfedgeWithKey(long) instead
Member wblut.hemesh.HE_MeshStructure.getVertexByIndex (final int i)
Use getVertexWithIndex(int) instead
Member wblut.hemesh.HE_MeshStructure.getVertexByKey (final long key)
Use getVertexWithKey(long) instead
Member wblut.hemesh.HE_RAS< E extends HE_Element >.getIndex (final E object)
Use indexOf(E) instead
Member wblut.hemesh.HE_RASJavolution< E extends HE_Element >.getIndex (final E object)
Use indexOf(E) instead
Member wblut.hemesh.HE_RASTrove< E extends HE_Element >.getIndex (final E object)
Use indexOf(E) instead
Member wblut.hemesh.HE_Selection.selectFacesWithInternalLabel (final HE_Mesh mesh, final int label)
Use selectFacesWithTemporaryLabel(HE_Mesh,int) instead
Member wblut.hemesh.HE_Selection.selectFacesWithOtherInternalLabel (final HE_Mesh mesh, final int label)
Use selectFacesWithOtherTemporaryLabel(HE_Mesh,int) instead
Member wblut.hemesh.HE_Selection.selectVerticesWithInternalLabel (final HE_Mesh mesh, final int label)
Use selectVerticesWithTemporaryLabel(HE_Mesh,int) instead
Member wblut.hemesh.HE_Selection.selectVerticesWithOtherInternalLabel (final HE_Mesh mesh, final int label)
Use selectVerticesWithOtherTemporaryLabel(HE_Mesh,int) instead
Member wblut.hemesh.HE_Vertex.rotateAbout2PointAxis (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2P(double,WB_Coord,WB_Coord) instead
Member wblut.hemesh.HE_Vertex.rotateAbout2PointAxis (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2P(double,double,double,double,double,double,double) instead
Member wblut.hemesh.HE_Vertex.rotateAbout2PointAxisSelf (final double angle, final WB_Coord p1, final WB_Coord p2)
Use rotateAboutAxis2PSelf(double,WB_Coord,WB_Coord) instead
Member wblut.hemesh.HE_Vertex.rotateAbout2PointAxisSelf (final double angle, final double p1x, final double p1y, final double p1z, final double p2x, final double p2y, final double p2z)
Use rotateAboutAxis2PSelf(double,double,double,double,double,double,double) instead
Member wblut.processing.WB_Render2D.drawPoints2D (final WB_Coord[] points, final double r)
Use drawPoint2D(WB_Coord[],double) instead
Member wblut.processing.WB_Render2D.drawPoints2D (final Collection<?extends WB_Coord > points)
Use drawPoint2D(Collection<? extends WB_Coord>) instead
Member wblut.processing.WB_Render2D.drawPoints2D (final Collection<?extends WB_Coord > points, final double r)
Use <? extends WB_Coord>,double) instead
Member wblut.processing.WB_Render2D.drawPoints2D (final WB_Coord[] points)
Use drawPoint2D(WB_Coord[]) instead
Member wblut.processing.WB_Render3D.drawCurves (final Collection< WB_Curve > curves, final int steps)
Use drawCurve(Collection<WB_Curve>,int) instead
Member wblut.processing.WB_Render3D.drawFaceNormals (final double d, final HE_MeshStructure mesh)
Use drawFaceNormals(HE_MeshStructure,double) instead
Member wblut.processing.WB_Render3D.drawHalfedges (final double d, final HE_MeshStructure mesh)
Use drawHalfedges(HE_MeshStructure,double) instead
Member wblut.processing.WB_Render3D.drawHalfedges (final double d, final double f, final HE_MeshStructure mesh)
Use drawHalfedges(HE_MeshStructure,double,double) instead
Member wblut.processing.WB_Render3D.drawPoints (final Collection<?extends WB_Coord > points, final double d)
Use drawPoint(Collection<? extends WB_Coord>,double) instead
Member wblut.processing.WB_Render3D.drawPoints (final WB_Coord[] points, final double d)
Use drawPoint(WB_Coord[],double) instead
Member wblut.processing.WB_Render3D.drawVertex (final Long key, final double d, final HE_MeshStructure mesh)
Use drawVertex(Long,HE_MeshStructure,double) instead
Member wblut.processing.WB_Render3D.drawVertexNormals (final double d, final HE_MeshStructure mesh)
Use drawVertexNormals(HE_MeshStructure,double) instead
Member wblut.processing.WB_Render3D.drawVertices (final double d, final HE_MeshStructure mesh)
Use drawVertices(HE_MeshStructure,double) instead