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class | FaceNormalRunner |
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class | TriangulateRunner |
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wblut.geom.WB_FaceListMesh.WB_FaceListMesh |
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wblut.geom.WB_FaceListMesh.WB_FaceListMesh |
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final Collection<?extends WB_Coord > |
points, |
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final int |
faces[][] |
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wblut.geom.WB_FaceListMesh.WB_FaceListMesh |
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final WB_Coord[] |
points, |
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final int |
faces[][] |
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List<WB_Coord> wblut.geom.WB_FaceListMesh.createVertices |
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final Collection<?extends WB_Coord > |
points | ) |
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List<WB_Coord> wblut.geom.WB_FaceListMesh.createVertices |
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final WB_Coord[] |
points | ) |
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double [] wblut.geom.WB_FaceListMesh.DCurv |
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final int |
i | ) |
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double wblut.geom.WB_FaceListMesh.DCurvInvariant |
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final int |
i | ) |
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WB_AABB wblut.geom.WB_FaceListMesh.getAABB |
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WB_Point wblut.geom.WB_FaceListMesh.getCenter |
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int [][] wblut.geom.WB_FaceListMesh.getEdgesAsInt |
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int [] wblut.geom.WB_FaceListMesh.getFace |
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final int |
i | ) |
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WB_Point wblut.geom.WB_FaceListMesh.getFaceCenter |
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final int |
id | ) |
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WB_Vector wblut.geom.WB_FaceListMesh.getFaceNormal |
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final int |
id | ) |
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int [][] wblut.geom.WB_FaceListMesh.getFacesAsInt |
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int wblut.geom.WB_FaceListMesh.getNumberOfFaces |
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int wblut.geom.WB_FaceListMesh.getNumberOfVertices |
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WB_Plane wblut.geom.WB_FaceListMesh.getPlane |
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final int |
id, |
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final double |
d |
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WB_Plane wblut.geom.WB_FaceListMesh.getPlane |
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final int |
id | ) |
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List<WB_Plane> wblut.geom.WB_FaceListMesh.getPlanes |
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final double |
d | ) |
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List<WB_Plane> wblut.geom.WB_FaceListMesh.getPlanes |
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List<WB_Coord> wblut.geom.WB_FaceListMesh.getPoints |
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WB_Polygon wblut.geom.WB_FaceListMesh.getPolygon |
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final int |
id | ) |
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List<WB_Polygon> wblut.geom.WB_FaceListMesh.getPolygons |
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WB_Coord wblut.geom.WB_FaceListMesh.getVertex |
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final int |
i | ) |
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WB_Vector wblut.geom.WB_FaceListMesh.getVertexNormal |
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final int |
i | ) |
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double wblut.geom.WB_FaceListMesh.K |
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final int |
i | ) |
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double wblut.geom.WB_FaceListMesh.k1 |
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final int |
i | ) |
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WB_Vector wblut.geom.WB_FaceListMesh.k1dir |
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final int |
i | ) |
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double wblut.geom.WB_FaceListMesh.k1max |
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double wblut.geom.WB_FaceListMesh.k1min |
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double wblut.geom.WB_FaceListMesh.k2 |
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final int |
i | ) |
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WB_Vector wblut.geom.WB_FaceListMesh.k2dir |
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final int |
i | ) |
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double wblut.geom.WB_FaceListMesh.k2max |
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double wblut.geom.WB_FaceListMesh.k2min |
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double wblut.geom.WB_FaceListMesh.Kmax |
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double wblut.geom.WB_FaceListMesh.Kmin |
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void wblut.geom.WB_FaceListMesh.updateCurvatures |
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void wblut.geom.WB_FaceListMesh.updateDCurvatures |
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void wblut.geom.WB_FaceListMesh.updateFaceNormalsMT |
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void wblut.geom.WB_FaceListMesh.updateFaceNormalsST |
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void wblut.geom.WB_FaceListMesh.updateVertexNormals |
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void wblut.geom.WB_FaceListMesh.updateVertexNormalsAngle |
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void wblut.geom.WB_FaceListMesh.updatevfNeighbors |
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int [] wblut.geom.WB_FaceListMesh.vfNeighbors |
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final int |
i | ) |
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WB_AABB wblut.geom.WB_FaceListMesh.aabb |
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int [][] wblut.geom.WB_FaceListMesh.faces |
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List<WB_Coord> wblut.geom.WB_FaceListMesh.vertices |
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protected |
The documentation for this class was generated from the following file: