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void | setSeed (long seed) |
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double | value1D (double x) |
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double | value2D (double x, double y) |
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double | value3D (double x, double y, double z) |
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double | value4D (double x, double y, double z, double w) |
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void | setScale (double sx) |
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void | setScale (double sx, double sy) |
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void | setScale (double sx, double sy, double sz) |
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void | setScale (double sx, double sy, double sz, double sw) |
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void wblut.math.WB_Noise.setScale |
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double |
sx | ) |
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void wblut.math.WB_Noise.setScale |
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double |
sx, |
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double |
sy |
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) |
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void wblut.math.WB_Noise.setScale |
( |
double |
sx, |
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double |
sy, |
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double |
sz |
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) |
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void wblut.math.WB_Noise.setScale |
( |
double |
sx, |
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double |
sy, |
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double |
sz, |
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double |
sw |
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) |
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void wblut.math.WB_Noise.setSeed |
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long |
seed | ) |
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double wblut.math.WB_Noise.value1D |
( |
double |
x | ) |
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double wblut.math.WB_Noise.value2D |
( |
double |
x, |
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double |
y |
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) |
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double wblut.math.WB_Noise.value3D |
( |
double |
x, |
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double |
y, |
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double |
z |
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) |
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double wblut.math.WB_Noise.value4D |
( |
double |
x, |
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double |
y, |
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double |
z, |
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double |
w |
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) |
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The documentation for this interface was generated from the following file: