HE_Mesh2014  2.0.11
Public Member Functions | List of all members
wblut.geom.WB_MutableCoordinateMath Interface Reference
+ Inheritance diagram for wblut.geom.WB_MutableCoordinateMath:

Public Member Functions

WB_Coordinate addMulSelf (final double f, final double x, final double y, final double z)
 
WB_Coordinate addMulSelf (final double f, final WB_Coordinate p)
 
WB_Coordinate addSelf (final double x, final double y, final double z)
 
WB_Coordinate addSelf (final WB_Coordinate p)
 
WB_Coordinate applyAsNormalSelf (final WB_Transform T)
 
WB_Coordinate applyAsPointSelf (final WB_Transform T)
 
WB_Coordinate applyAsVectorSelf (final WB_Transform T)
 
WB_Coordinate crossSelf (final WB_Coordinate p)
 
WB_Coordinate divSelf (final double f)
 
WB_Coordinate mulAddMulSelf (final double f, final double g, final WB_Coordinate p)
 
WB_Coordinate mulSelf (final double f)
 
double normalizeSelf ()
 
WB_Coordinate subSelf (final double x, final double y, final double z)
 
WB_Coordinate subSelf (final WB_Coordinate v)
 
WB_Coordinate trimSelf (final double d)
 
WB_Coordinate applySelf (final WB_Transform T)
 
- Public Member Functions inherited from wblut.geom.WB_CoordinateMath
WB_Coordinate add (final double...x)
 
void addInto (final WB_MutableCoordinate result, final double...x)
 
WB_Coordinate add (final WB_Coordinate p)
 
void addInto (final WB_MutableCoordinate result, final WB_Coordinate p)
 
WB_Coordinate addMul (final double f, final double...x)
 
void addMulInto (final WB_MutableCoordinate result, final double f, final double...x)
 
WB_Coordinate addMul (final double f, final WB_Coordinate p)
 
void addMulInto (final WB_MutableCoordinate result, final double f, final WB_Coordinate p)
 
WB_Coordinate sub (final double...x)
 
void subInto (final WB_MutableCoordinate result, final double...x)
 
WB_Coordinate sub (final WB_Coordinate p)
 
void subInto (final WB_MutableCoordinate result, final WB_Coordinate p)
 
WB_Coordinate mul (final double f)
 
void mulInto (final WB_MutableCoordinate result, final double f)
 
WB_Coordinate mulAddMul (final double f, final double g, final double...x)
 
WB_Coordinate mulAddMul (final double f, final double g, final WB_Coordinate p)
 
void mulAddMulInto (final WB_MutableCoordinate result, final double f, final double g, final double...x)
 
void mulAddMulInto (final WB_MutableCoordinate result, final double f, final double g, final WB_Coordinate p)
 
WB_Coordinate div (final double f)
 
void divInto (final WB_MutableCoordinate result, final double f)
 
WB_Coordinate cross (final WB_Coordinate p)
 
void crossInto (final WB_MutableCoordinate result, final WB_Coordinate p)
 
double dot (final WB_Coordinate p)
 
double dot2D (final WB_Coordinate p)
 
double absDot (final WB_Coordinate p)
 
double absDot2D (final WB_Coordinate p)
 
WB_M33 tensor (final WB_Coordinate v)
 
double scalarTriple (final WB_Coordinate v, final WB_Coordinate w)
 

Member Function Documentation

WB_Coordinate wblut.geom.WB_MutableCoordinateMath.addMulSelf ( final double  f,
final double  x,
final double  y,
final double  z 
)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.addMulSelf ( final double  f,
final WB_Coordinate  p 
)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.addSelf ( final double  x,
final double  y,
final double  z 
)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.addSelf ( final WB_Coordinate  p)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.applyAsNormalSelf ( final WB_Transform  T)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.applyAsPointSelf ( final WB_Transform  T)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.applyAsVectorSelf ( final WB_Transform  T)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.applySelf ( final WB_Transform  T)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.crossSelf ( final WB_Coordinate  p)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.divSelf ( final double  f)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.mulAddMulSelf ( final double  f,
final double  g,
final WB_Coordinate  p 
)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.mulSelf ( final double  f)
double wblut.geom.WB_MutableCoordinateMath.normalizeSelf ( )
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.subSelf ( final double  x,
final double  y,
final double  z 
)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.subSelf ( final WB_Coordinate  v)
WB_Coordinate wblut.geom.WB_MutableCoordinateMath.trimSelf ( final double  d)

The documentation for this interface was generated from the following file: