absDot(final WB_Coord p) | wblut.geom.WB_Vector4D | |
absDot(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
absDot2D(final WB_Coord p) | wblut.geom.WB_Vector4D | |
absDot2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
add(final double...x) | wblut.geom.WB_Vector4D | |
add(final WB_Coord p) | wblut.geom.WB_Vector4D | |
add(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
addInto(final WB_MutableCoord result, final double...x) | wblut.geom.WB_Vector4D | |
addInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Vector4D | |
addMul(final double f, final double...x) | wblut.geom.WB_Vector4D | |
addMul(final double f, final WB_Coord p) | wblut.geom.WB_Vector4D | |
addMul(final WB_Coord p, final double f, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
addMulInto(final WB_MutableCoord result, final double f, final double...x) | wblut.geom.WB_Vector4D | |
addMulInto(final WB_MutableCoord result, final double f, final WB_Coord p) | wblut.geom.WB_Vector4D | |
addMulSelf(final double f, final double...x) | wblut.geom.WB_Vector4D | |
addMulSelf(final double f, final WB_Coord p) | wblut.geom.WB_Vector4D | |
addSelf(final double...x) | wblut.geom.WB_Vector4D | |
addSelf(final WB_Coord p) | wblut.geom.WB_Vector4D | |
compareTo(final WB_Coord p) | wblut.geom.WB_Vector4D | |
compareToY1st(final WB_Coord p) | wblut.geom.WB_Vector4D | |
coords() | wblut.geom.WB_Vector4D | |
cross(final WB_Coord p) | wblut.geom.WB_Vector4D | |
crossInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Vector4D | |
crossSelf(final WB_Coord p) | wblut.geom.WB_Vector4D | |
div(final double f) | wblut.geom.WB_Vector4D | |
div(final WB_Coord p, final double f) | wblut.geom.WB_Vector4D | static |
divInto(final WB_MutableCoord result, final double f) | wblut.geom.WB_Vector4D | |
divSelf(final double f) | wblut.geom.WB_Vector4D | |
dot(final WB_Coord p) | wblut.geom.WB_Vector4D | |
dot(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
dot2D(final WB_Coord p) | wblut.geom.WB_Vector4D | |
dot2D(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
equals(final Object o) | wblut.geom.WB_Vector4D | |
get() | wblut.geom.WB_Vector4D | |
getd(final int i) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.getd(int i) | wblut.geom.WB_Coord | |
getDistance3D(final WB_Coord p) | wblut.geom.WB_Vector4D | |
getDistance3D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector4D | static |
getDistance4D(final WB_Coord p) | wblut.geom.WB_Vector4D | |
getDistance4D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector4D | static |
getf(final int i) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.getf(int i) | wblut.geom.WB_Coord | |
getLength3D() | wblut.geom.WB_Vector4D | |
getLength3D(final WB_Coord p) | wblut.geom.WB_Vector4D | static |
getLength4D() | wblut.geom.WB_Vector4D | |
getLength4D(final WB_Coord p) | wblut.geom.WB_Vector4D | static |
getSqDistance3D(final WB_Coord p) | wblut.geom.WB_Vector4D | |
getSqDistance3D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector4D | static |
getSqDistance4D(final WB_Coord p) | wblut.geom.WB_Vector4D | |
getSqDistance4D(final WB_Coord q, final WB_Coord p) | wblut.geom.WB_Vector4D | static |
getSqLength3D() | wblut.geom.WB_Vector4D | |
getSqLength3D(final WB_Coord v) | wblut.geom.WB_Vector4D | static |
getSqLength4D() | wblut.geom.WB_Vector4D | |
getSqLength4D(final WB_Coord v) | wblut.geom.WB_Vector4D | static |
hashCode() | wblut.geom.WB_Vector4D | |
interpolate(final WB_Coord p0, final WB_Coord p1, final double t) | wblut.geom.WB_Vector4D | static |
invert() | wblut.geom.WB_Vector4D | |
isZero() | wblut.geom.WB_Vector4D | |
mul(final double f) | wblut.geom.WB_Vector4D | |
mul(final WB_Coord p, final double f) | wblut.geom.WB_Vector4D | static |
mulAddMul(final double f, final double g, final WB_Coord p) | wblut.geom.WB_Vector4D | |
mulAddMul(final double f, final WB_Coord p, final double g, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
mulAddMul(final double f, final double g, final double...x) | wblut.geom.WB_Vector4D | |
mulAddMulInto(final WB_MutableCoord result, final double f, final double g, final WB_Coord p) | wblut.geom.WB_Vector4D | |
mulAddMulInto(final WB_MutableCoord result, final double f, final double g, final double...x) | wblut.geom.WB_Vector4D | |
mulAddMulSelf(final double f, final double g, final WB_Coord p) | wblut.geom.WB_Vector4D | |
mulAddMulSelf(final double f, final double g, final double...x) | wblut.geom.WB_Vector4D | |
mulInto(final WB_MutableCoord result, final double f) | wblut.geom.WB_Vector4D | |
mulSelf(final double f) | wblut.geom.WB_Vector4D | |
normalizeSelf() | wblut.geom.WB_Vector4D | |
rotateXW(final double theta) | wblut.geom.WB_Vector4D | |
rotateXY(final double theta) | wblut.geom.WB_Vector4D | |
rotateXZ(final double theta) | wblut.geom.WB_Vector4D | |
rotateYW(final double theta) | wblut.geom.WB_Vector4D | |
rotateYZ(final double theta) | wblut.geom.WB_Vector4D | |
rotateZW(final double theta) | wblut.geom.WB_Vector4D | |
scalarTriple(final WB_Coord v, final WB_Coord w) | wblut.geom.WB_Vector4D | |
set(final double x, final double y) | wblut.geom.WB_SimpleVector4D | |
set(final double x, final double y, final double z) | wblut.geom.WB_SimpleVector4D | |
set(final double x, final double y, final double z, final double w) | wblut.geom.WB_SimpleVector4D | |
set(final WB_Coord v) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.set(WB_Coord p) | wblut.geom.WB_MutableCoord | |
wblut::geom::WB_MutableCoord.set(double x, double y) | wblut.geom.WB_MutableCoord | |
wblut::geom::WB_MutableCoord.set(double x, double y, double z) | wblut.geom.WB_MutableCoord | |
wblut::geom::WB_MutableCoord.set(double x, double y, double z, double w) | wblut.geom.WB_MutableCoord | |
setCoord(final int i, final double v) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.setCoord(int i, double v) | wblut.geom.WB_MutableCoord | |
setW(final double w) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.setW(double w) | wblut.geom.WB_MutableCoord | |
setX(final double x) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.setX(double x) | wblut.geom.WB_MutableCoord | |
setY(final double y) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.setY(double y) | wblut.geom.WB_MutableCoord | |
setZ(final double z) | wblut.geom.WB_SimpleVector4D | |
wblut::geom::WB_MutableCoord.setZ(double z) | wblut.geom.WB_MutableCoord | |
smallerThan(final WB_Coord otherXYZW) | wblut.geom.WB_Vector4D | |
sub(final double...x) | wblut.geom.WB_Vector4D | |
sub(final WB_Coord p) | wblut.geom.WB_Vector4D | |
sub(final WB_Coord p, final WB_Coord q) | wblut.geom.WB_Vector4D | static |
subInto(final WB_MutableCoord result, final double...x) | wblut.geom.WB_Vector4D | |
subInto(final WB_MutableCoord result, final WB_Coord p) | wblut.geom.WB_Vector4D | |
subSelf(final double...x) | wblut.geom.WB_Vector4D | |
subSelf(final WB_Coord v) | wblut.geom.WB_Vector4D | |
tensor(final WB_Coord v) | wblut.geom.WB_Vector4D | |
toString() | wblut.geom.WB_Vector4D | |
trimSelf(final double d) | wblut.geom.WB_Vector4D | |
WB_SimpleVector4D() | wblut.geom.WB_SimpleVector4D | |
WB_SimpleVector4D(final double x, final double y) | wblut.geom.WB_SimpleVector4D | |
WB_SimpleVector4D(final double x, final double y, final double z) | wblut.geom.WB_SimpleVector4D | |
WB_SimpleVector4D(final double x, final double y, final double z, final double w) | wblut.geom.WB_SimpleVector4D | |
WB_SimpleVector4D(final double[] x) | wblut.geom.WB_SimpleVector4D | |
WB_SimpleVector4D(final WB_Coord v) | wblut.geom.WB_SimpleVector4D | |
WB_Vector4D() | wblut.geom.WB_Vector4D | |
WB_Vector4D(final double x, final double y) | wblut.geom.WB_Vector4D | |
WB_Vector4D(final double x, final double y, final double z) | wblut.geom.WB_Vector4D | |
WB_Vector4D(final double x, final double y, final double z, final double w) | wblut.geom.WB_Vector4D | |
WB_Vector4D(final double[] x) | wblut.geom.WB_Vector4D | |
WB_Vector4D(final WB_Coord v) | wblut.geom.WB_Vector4D | |
wd() | wblut.geom.WB_SimpleVector4D | |
wf() | wblut.geom.WB_SimpleVector4D | |
X() | wblut.geom.WB_Vector4D | static |
xd() | wblut.geom.WB_SimpleVector4D | |
xf() | wblut.geom.WB_SimpleVector4D | |
Y() | wblut.geom.WB_Vector4D | static |
yd() | wblut.geom.WB_SimpleVector4D | |
yf() | wblut.geom.WB_SimpleVector4D | |
Z() | wblut.geom.WB_Vector4D | static |
zd() | wblut.geom.WB_SimpleVector4D | |
ZERO() | wblut.geom.WB_Vector4D | static |
zf() | wblut.geom.WB_SimpleVector4D | |