HE_Mesh  5.0.0
wblut.geom.WB_MutableCoordinateFull4D Interface Reference
+ Inheritance diagram for wblut.geom.WB_MutableCoordinateFull4D:

Additional Inherited Members

- Public Member Functions inherited from wblut.geom.WB_MutableCoord
void setX (double x)
 
void setY (double y)
 
void setZ (double z)
 
void setW (double w)
 
void setCoord (int i, double v)
 
void set (WB_Coord p)
 
void set (double x, double y)
 
void set (double x, double y, double z)
 
void set (double x, double y, double z, double w)
 
- Public Member Functions inherited from wblut.geom.WB_Coord
double xd ()
 
double yd ()
 
double zd ()
 
double wd ()
 
double getd (int i)
 
float xf ()
 
float yf ()
 
float zf ()
 
float wf ()
 
float getf (int i)
 
- Public Member Functions inherited from wblut.geom.WB_MutableCoordinateMath4D
WB_Coord addSelf (final double...x)
 
WB_Coord addSelf (final WB_Coord p)
 
WB_Coord subSelf (final double...x)
 
WB_Coord subSelf (final WB_Coord v)
 
WB_Coord mulSelf (final double f)
 
WB_Coord divSelf (final double f)
 
WB_Coord addMulSelf (final double f, final double...x)
 
WB_Coord addMulSelf (final double f, final WB_Coord p)
 
WB_Coord mulAddMulSelf (final double f, final double g, final double...x)
 
WB_Coord mulAddMulSelf (final double f, final double g, final WB_Coord p)
 
double normalizeSelf ()
 
WB_Coord trimSelf (final double d)
 
WB_Coord add3DSelf (final WB_Coord p)
 
WB_Coord add3DSelf (final double x, final double y, final double z)
 
WB_Coord sub3DSelf (final WB_Coord v)
 
WB_Coord sub3DSelf (final double x, final double y, final double z)
 
WB_Coord mul3DSelf (final double f)
 
WB_Coord div3DSelf (final double f)
 
WB_Coord addMul3DSelf (final double f, final WB_Coord p)
 
WB_Coord addMul3DSelf (final double f, final double x, final double y, final double z)
 
WB_Coord mulAddMul3DSelf (final double f, final double g, final WB_Coord p)
 
WB_Coord mulAddMul3DSelf (final double f, final double g, final double x, final double y, final double z)
 
- Public Member Functions inherited from wblut.geom.WB_CoordinateMath4D
WB_Coord add (final double...x)
 
WB_Coord add (final WB_Coord p)
 
WB_Coord sub (final double...x)
 
WB_Coord sub (final WB_Coord p)
 
WB_Coord mul (final double f)
 
WB_Coord div (final double f)
 
WB_Coord addMul (final double f, final double...x)
 
WB_Coord addMul (final double f, final WB_Coord p)
 
WB_Coord mulAddMul (final double f, final double g, final double...x)
 
WB_Coord mulAddMul (final double f, final double g, final WB_Coord p)
 
void addInto (final WB_MutableCoord result, final double...x)
 
void addInto (final WB_MutableCoord result, final WB_Coord p)
 
void subInto (final WB_MutableCoord result, final double...x)
 
void subInto (final WB_MutableCoord result, final WB_Coord p)
 
void mulInto (final WB_MutableCoord result, final double f)
 
void divInto (final WB_MutableCoord result, final double f)
 
void addMulInto (final WB_MutableCoord result, final double f, final double...x)
 
void addMulInto (final WB_MutableCoord result, final double f, final WB_Coord p)
 
void mulAddMulInto (final WB_MutableCoord result, final double f, final double g, final double...x)
 
void mulAddMulInto (final WB_MutableCoord result, final double f, final double g, final WB_Coord p)
 
double dot (final WB_Coord p)
 
double absDot (final WB_Coord p)
 
WB_Coord add3D (final WB_Coord p)
 
WB_Coord add3D (final double x, final double y, final double z)
 
WB_Coord sub3D (final WB_Coord p)
 
WB_Coord sub3D (final double x, final double y, final double z)
 
WB_Coord mul3D (final double f)
 
WB_Coord div3D (final double f)
 
WB_Coord addMul3D (final double f, final WB_Coord p)
 
WB_Coord addMul3D (final double f, final double x, final double y, final double z)
 
WB_Coord mulAddMul3D (final double f, final double g, final WB_Coord p)
 
WB_Coord mulAddMul3D (final double f, final double g, final double x, final double y, final double z)
 
void add3DInto (final WB_MutableCoord result, final WB_Coord p)
 
void add3DInto (final WB_MutableCoord result, final double x, final double y, final double z)
 
void sub3DInto (final WB_MutableCoord result, final WB_Coord p)
 
void sub3DInto (final WB_MutableCoord result, final double x, final double y, final double z)
 
void mul3DInto (final WB_MutableCoord result, final double f)
 
void div3DInto (final WB_MutableCoord result, final double f)
 
void addMul3DInto (final WB_MutableCoord result, final double f, final WB_Coord p)
 
void addMul3DInto (final WB_MutableCoord result, final double f, final double x, final double y, final double z)
 
void mulAddMul3DInto (final WB_MutableCoord result, final double f, final double g, final WB_Coord p)
 
void mulAddMul3DInto (final WB_MutableCoord result, final double f, final double g, final double x, final double y, final double z)
 
- Public Member Functions inherited from wblut.geom.WB_MutableCoordinateTransform4D
WB_Vector4D rotateXWSelf (double angle)
 
WB_Vector4D rotateXYSelf (double angle)
 
WB_Vector4D rotateXZSelf (double angle)
 
WB_Vector4D rotateYWSelf (double angle)
 
WB_Vector4D rotateYZSelf (double angle)
 
WB_Vector4D rotateZWSelf (double angle)
 
- Public Member Functions inherited from wblut.geom.WB_CoordinateMetric4D
double getLength4D ()
 
double getSqLength4D ()
 
double getDistance4D (final WB_Coord p)
 
double getSqDistance4D (final WB_Coord p)
 
boolean isZero ()
 

The documentation for this interface was generated from the following file: