//W:Mute 2004 - Mobile //www.wmute.org int siz=300; int nump=40; Particle[] p = new Particle[nump]; Arc[] a= new Arc[nump]; float tfactor=1.0; float dt=0.1; float friction=0.01; float mx=0; float my=0; boolean firstClick=true; void setup(){ size(800,800); background(255); noStroke(); framerate(18); reset(); } void draw(){ translate(100+siz-mx,100+siz-my); background(255); for(int i=0;i