SeRII & Tardis : experimenting with marching cubes
Monday, August 25th, 2008There’s a reason I’ll never consider myself to be an artist: I never end up with anything resembling the initial idea. This is a good thing since I have no significant initial ideas, no images in my head. Frankly, my starting points are dull: intersecting lines, rotating boxes, tracing particles…
Actually, I remember doing the same thing as a kid with LEGO. Throw away the instructions, fiddle around with the blocks and see what it ends up as. One thing you couldn’t do was ask me to build a duck. I might have made one once, but chances are I was going for a racecar…
Anyway, during my holidays I felt like implementing a marching cubes algorithm. (Yes the weather was that bad.) In itself this is not very exciting, but once written the possibilities are endless. (By the way, someone should really publish a marching squares and cubes library for Processing.*)
Two constructs for now. SeRII is a new take on an older piece. Tardis is an entry for the “most convoluted way to achieve an old school demo effect” awards. Both pieces are mostly using the same scrapbook code in Processing 0148 beta.
* I’m quietly hoping that this has already been done. Quite probable, since every other idea I have comes a few days short of being new ![]()







