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	<title>W:Blut &#187; flock</title>
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		<title>Minimalismus III: Glow Flock</title>
		<link>http://www.wblut.com/2009/02/25/minimalismus-iii/</link>
		<comments>http://www.wblut.com/2009/02/25/minimalismus-iii/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 01:00:40 +0000</pubDate>
		<dc:creator>Frederik Vanhoutte</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[construct]]></category>
		<category><![CDATA[flock]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[minimal]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[particles]]></category>

		<guid isPermaLink="false">http://www.wblut.com/?p=508</guid>
		<description><![CDATA[A re-work of the minimal sketch flock in a box, a mini tribute to Robert Hodgin, an artist so great he makes you want to throw your own code away, only to pick it up again and work it harder : glow flock.]]></description>
			<content:encoded><![CDATA[<div style="width: 450px; float: left;">
<a href="http://www.wblut.com/constructs/flockInABox2/" class="liimagelink"><img src="http://www.wblut.com/blog/wp-content/2009/02/flock.jpg" alt="glow flock" title="glow flock" width="450" height="450" class="aligncenter size-full wp-image-509" /></a>

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<p> A re-work of the minimal sketch <em>flock in a box</em>, a mini tribute to <a href="http://www.flight404.com/blog/" class="liexternal">Robert Hodgin</a>, an artist so great he makes you want to throw your own code away, only to pick it up again and work it harder : <a href="http://www.wblut.com/constructs/flockInABox2/" class="liinternal"><em>glow flock</em></a>. </p>

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		<title>Delaunay triangulation of a flock</title>
		<link>http://www.wblut.com/2009/02/19/delaunay-triangulation-of-a-flock/</link>
		<comments>http://www.wblut.com/2009/02/19/delaunay-triangulation-of-a-flock/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 21:08:50 +0000</pubDate>
		<dc:creator>Frederik Vanhoutte</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[construct]]></category>
		<category><![CDATA[delaunay]]></category>
		<category><![CDATA[flock]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[steering]]></category>
		<category><![CDATA[voronoi]]></category>

		<guid isPermaLink="false">http://www.wblut.com/?p=468</guid>
		<description><![CDATA[A variation on flock on a plane using a rather small flock of 500 particles. Each frame the Delaunay triangulation is calculated. The vertices are colored according to their movement direction. This gives a nice 3D illusion. It was important to get the triangulation as efficient as possible to maintain a decent frame rate. Writing [...]]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.wblut.com/constructs/delaunayFlock/" class="liinternal">variation</a> on flock on a plane using a rather small flock of 500 particles. Each frame the Delaunay triangulation is calculated. The vertices are colored according to their movement direction. This gives a nice 3D illusion.</p>

<p>It was important to get the triangulation as efficient as possible to maintain a decent frame rate. Writing my own code was no option this time. So I used John Lloyd’s <a href="http://www.cs.ubc.ca/~lloyd/java/quickhull3d.html" class="liexternal">QuickHull3D</a> package. It’s clean efficient code to calculate the convex hull of a collection of points. Additionaly it meshes nicely with Processing. The technique to use a 3D convex hull to construct the 2D Delaunay triangulation is well described: lift the 2D points onto a 3D paraboloid surface, calculate the convex hull of this surface and project the faces back down on the plane.</p>
<a href="http://www.wblut.com/constructs/delaunayFlock/" class="liimagelink"><img src="http://www.wblut.com/blog/wp-content/2009/02/delaunayflock.jpg" alt="delaunay flock" title="delaunay flock" width="950" height="950" class="aligncenter size-full wp-image-469" /></a>

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		<title>Minimalismus I</title>
		<link>http://www.wblut.com/2009/02/12/minimalismus-i/</link>
		<comments>http://www.wblut.com/2009/02/12/minimalismus-i/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 20:20:51 +0000</pubDate>
		<dc:creator>Frederik Vanhoutte</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[construct]]></category>
		<category><![CDATA[flock]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[steering]]></category>

		<guid isPermaLink="false">http://www.wblut.com/?p=451</guid>
		<description><![CDATA[Two minimal sketches harkening back to the olden days. Introducing: flock in a box and flock on a plane. Astute observers will notice that the 1D version, flock on a stick, is missing. The 0D version, flock on a dot, was used to end this sentence. There’s no real interaction. Click the mouse to shake [...]]]></description>
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<p><a href="http://www.wblut.com/constructs/flockInABox/" class="liimagelink"><img src="http://www.wblut.com/blog/wp-content/2009/02/flockinabox.png" alt="flock in a box" title="flock in a box" width="450" height="450" class="aligncenter size-full wp-image-457" /></a></p>
<a href="http://www.wblut.com/constructs/flockOnAPlane/" class="liimagelink"><img src="http://www.wblut.com/blog/wp-content/2009/02/flockonaplane.png" alt="flock on a plane" title="flock on a plane" width="450" height="450" class="aligncenter size-full wp-image-456" /></a>

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<p> Two minimal sketches harkening back to the olden days. Introducing: <a href="http://www.wblut.com/constructs/flockInABox/" class="liinternal"><em>flock in a box</em></a> and <a href="http://www.wblut.com/constructs/flockOnAPlane/" class="liinternal"><em>flock on a plane</em></a>. Astute observers will notice that the 1D version, <em>flock on a stick</em>, is missing. The 0D version, <em>flock on a dot</em>, was used to end this sentence. There’s no real interaction. Click the mouse to shake things up.</p>

<p>Nothing revolutionary here, yet another implementation of <a href="http://www.red3d.com/cwr/" class="liexternal">Reynolds’ boids</a>. There’s a lot to discover in flocking behavior. <a href="http://www.shiffman.net/" class="liexternal">Daniel Shiffman</a>’s exposé in the <em>teaching</em> section of his site proved especially illuminating.</p>

<p>If you’ve got a couple of minutes free to code, have a go at it. Flocking soothes the soul…</p>
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